When Mame Is Not MAME
An anonymous reader writes to point out this interesting outgrowth of Google's Native Client: a Google engineer has ported MAME 0.143 to the browser-based platform, and written about the process in detail, outlining the overall strategy employed as well as specific problems that MAME presented.
An impressive postscript from the conclusion: "The port of MAME was relatively challenging; combined with figuring out how to port SDL-based games and load resources in Native Client, the overall effort took us about 4 days to complete."
An impressive postscript from the conclusion: "The port of MAME was relatively challenging; combined with figuring out how to port SDL-based games and load resources in Native Client, the overall effort took us about 4 days to complete."
Case Study: Porting MAME to Native Client
by Robert Muth
Pretty detailed How-To on the Porting of MAME.
As you can see, there Are Still people willing to work at coding.
That's a very Good Thing.
Wingman.
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I recently posted a story about "The Bend-Desk" on my LBK Blog 027.
The Bend-Desk is a Hardware Hacker's Effort toward a Home-Brewed Multi-Touch Device on a Curved Display.
When I first saw the demo video (embedded again, below) I thought:
"Gee that looks like it could make a pretty good
Arcade Machine."
Arcade Machine."
The Bend-Desk embedded Video:
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Changed width 640 to 420 for
a better Blogger fit.... Wingman.
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MC2 LOGO
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