(Update 2: Press conference was over a few hours ago, and we now have an official press release.)
The Playstation 4, as it will be titled, is very similar to a mid-range gaming PC. When discussing with developers, they requested for Sony to stick with a typical x86-based architecture.
Of course that does not stop Sony from describing it as a “Supercharged PC architecture”. Still, they do seem to have quite a decent amount of hardware in this box.
8-core x86 CPU
2 Teraflops GPU integrated on same die (update: chip).
I did not hear AMD mentioned, but it totally is.
8GB GDDR5 RAM (shared)
Stereo Camera on the controller with a light bar, like the Wii, to judge distance to TV.
Also touch sensor in the controller.
(Update/correction: At least a ...) Spindle-based Hard Drive
From: http://www.pcper.com/
TinyURL: http://tinyurl.com/aohmxku
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PlayStation 4 console: Why the Box
Doesn't Matter.
From: http://www.slashgear.com
This week Sony unveiled the essence of the PlayStation 4 with glimpses of
both the controller you’ll be using and the new Eye camera that’ll come
with it, skipping the part where you actually see the final hardware. But we
know the specifications of the actual PlayStation 4 console unit, and we
know how we’re going to use it – so what’s the big deal? The big deal is
Sony’s complete dismissal of the modern eyes-on presentation that the
public expects here in 2013 – without something I can literally hold in my
hands, the PlayStation 4 may as well be vaporware.
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embedded SlashGear Video:
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TinyURL: http://tinyurl.com/bbfqgcx
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